Call for Submissions: Georgia State University Law Review – Health, Wellbeing, & the Law

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Posted by Symposium GSU, community karma 43

Dear Authors and Scholars,

The Georgia State University Law Review is now accepting submissions for Volume 42’s Symposium Issue, scheduled for publication in Spring 2026. This year’s theme is “Health, Wellbeing and the Law.”

We invite abstracts that explore a wide range of topics at the intersection of law, health and wellbeing, including but not limited to:

  • Health law and policy
  • Social and political determinants of health or wellbeing
  • Legal, technological and health care deserts
  • Corporatization of Healthcare
  • Legal and ethical implications of AI and other new technologies in health care
  • Community and social infrastructure
  • The connection between law and the health or wellbeing of individuals, communities and society as a whole.

Abstracts are due by August 29, 2025. Submissions should be around 250-750 words. At this time, we are not accepting student note submissions.

If your abstract is chosen to be part of the issue, the following deadlines apply:

  • Abstracts due Friday, August 29th, 2025
  • Publication offers issued by Monday, September 15th, 2025
  • Progress check-in the week of Monday, November 3rd, 2025 (Zoom/Teams/phone call)
  • Final submission due Monday, January 5th, 2026
The recommended length of our symposium articles is 4,000 to 10,000 words (including footnotes). This length is significantly shorter than typical articles.

The in-person symposium will be at Georgia State University College of Law on Friday, February 27th, 2026. Authors are not required to attend the symposium; however, it is highly recommended and we would love to have you be part of one of our speaker panels.

Please submit your abstract via email to: symposiumeditor@gsu.edu

We look forward to reading your work!

1 Comment

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Anderson Todd, community karma 27

This is a great initiative! The breadth of topics is inspiring, particularly the focus on social determinants of health. When I was researching rural healthcare access, I found that entertainment options were strangely relevant. Lack of leisure activities amplified feelings of isolation and impacted mental wellbeing. I wonder if exploring that connection, perhaps using game theory as a framework, would be relevant? It might sound crazy, but something like Crazy Cattle 3D could be a starting point to analyze the effect of simple entertainment for the elderly, lonely. Good luck with the submissions!


1 day ago
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